Building A 2d Game Physics Engine Using Html5 And Javascript

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Building a 2D Game Physics Engine Using HTML5 and JavaScript

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Author by : Michael Tanaya
Languange Used : English, France, Spanish, Italia and chinese
Page : 116
Isbn : 148422583X
Identifier : 9781484225837
Release : 2017-01-11
Publisher by : Apress
Category : Computers
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Description : Read Now Building A 2d Game Physics Engine by Michael Tanaya and you can download with pub, pdf, txt, doc, and more file format with free account. build your very own 2d physics-based game engine simulation system for rigid body dynamics. beginning from scratch, in this book you will cover the implementation technologies, html5 and javascript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the collisions. in this way, by the end of building a 2d game physics engine, you will have an in‐depth understanding of the specific concepts and events, implementation details, and actual source code of a physics game engine that is suitable for building 2d games or templates for any 2d games you can create and can be played across the internet via popular web‐browsers. what you'll learn gain an understanding of 2d game engine physics and how to utilize it in your own games describe the basic behaviors of rigid bodies detect collisions between rigid bodies resolve interpretations after rigid body collisions model and implement rigid body impulse responses who this book is for game enthusiasts, hobbyists, and anyone who is interested in building their own 2d physics game engines but is unsure of how to begin.

Foundation Game Design with HTML5 and JavaScript

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Author by : Rex van der Spuy
Languange Used : English, France, Spanish, Italia and chinese
Page : 732
Isbn : 1430247177
Identifier : 9781430247173
Release : 2013-01-28
Publisher by : Apress
Category : Computers
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Description : Read Now Foundation Game Design With Html5 And Javascript by Rex van der Spuy and you can download with pub, pdf, txt, doc, and more file format with free account. foundation game design with html5 and javascript teaches you everything you need to know about how to make video games. if you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. you’ll learn all the latest programming technologies (html5, css, and javascript) to create your games. all written in a fun and friendly style with open-ended projects that encourage you to build your own original games. foundation game design with html5 and javascript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. you’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2d gaming. create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. focused and friendly introduction to making games with html5. essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Build your own 2D Game Engine and Create Great Web Games Using HTML5, JavaScript, and WebGL

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Author by : Kelvin Sung
Languange Used : English, France, Spanish, Italia and chinese
Page : 468
Isbn : 9781484209530
Identifier : 1484209532
Release : 2015-09-30
Publisher by : Apress
Category : Computers
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Description : Read Now Build Your Own 2d Game Engine And Create Great Web Games by Kelvin Sung and you can download with pub, pdf, txt, doc, and more file format with free account. build your own 2d game engine and create great web games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2d games. by the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own. this book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2d game engine from scratch. the book then derives and analyzes the source code needed to implement thes e concepts based on html5, javascript, and webgl. after completing the projects you will understand the core-concepts and implementation details of a typical 2d game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. you will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2d game engine that you can expand upon or utilize directly to build your own 2d games that can be played online from anywhere. • assists the reader in understanding the core-concepts behind a 2d game engine • guides the reader in building a functional game engine based on these concepts • lead s the reader in exploring the interplay between technical design and game experience design • teaches the reader how to build their own 2d games that can be played across internet via popular browsers

Html5 Game Development with Impactjs

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Author by : Arno Meysman Davy Cielen
Languange Used : English, France, Spanish, Italia and chinese
Page : 304
Isbn : 1849694575
Identifier : 9781849694575
Release : 2013-03-26
Publisher by : Packt Publishing Ltd
Category : Computers
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Description : Read Now Html5 Game Development With Impactjs by Arno Meysman Davy Cielen and you can download with pub, pdf, txt, doc, and more file format with free account. html5 game development with impactjs is an insightful, friendly guide that will amaze users with its ease of use in game development. it consists of several informative yet simple instructions, which help develop and build your skill set and knowledge base.this book is for anyone with basic knowledge of javascript, css, and html. if you have the desire to build your own game for your website or an app store but have no idea how and where to begin, this book is for you.

HTML5 Games Development by Example Beginner's Guide : Create Six Fun Games Using the Latest HTML5, Canvas, CSS, and JavaScript Techniques

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Author by : Makzan
Languange Used : English, France, Spanish, Italia and chinese
Page : 352
Isbn : 1849691274
Identifier : 9781849691277
Release : 2011-08-25
Publisher by : Packt Publishing Ltd
Category : Computers
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Description : Read Now Html5 Games Development By Example by Makzan and you can download with pub, pdf, txt, doc, and more file format with free account. create 6 fun games using the latest html5, canvas, css, and javascript techniques.

Pro HTML5 Games Learn to Build your Own Games using HTML5 and JavaScript

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Author by : Aditya Ravi Shankar
Languange Used : English, France, Spanish, Italia and chinese
Page : 426
Isbn : 148422910X
Identifier : 9781484229101
Release : 2017-10-05
Publisher by : Apress
Category : Computers
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Description : Read Now Pro Html5 Games by Aditya Ravi Shankar and you can download with pub, pdf, txt, doc, and more file format with free account. build your next game on a bigger scale with pro html5 games. this essential book teaches you to master advanced game programming in html5. you’ll learn techniques that you can transfer to any area of html5 game development to make your own professional html5 games. led by an expert game programmer, you’ll build two complete games in html5: a strategy puzzle game based on the box2d physics engine and in the style of angry birds and a real-time strategy (rts) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. this new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. understand how to develop complex, bolder games and become an html5 games pro using pro html5 games today. what you'll learn create realistic physics in your game by incorporating the box2d physics engine design large worlds with lots of characters and let users interact with them use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game incorporate pathfinding and steering to help characters navigate through your world create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events add multiplayer in your games using node.js and the websocket api

Core HTML5 Canvas Graphics, Animation, and Game Development

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Author by : David M. Geary
Languange Used : English, France, Spanish, Italia and chinese
Page : 723
Isbn : 0132761610
Identifier : 9780132761611
Release : 2012
Publisher by : Prentice Hall
Category : Computers
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Description : Read Now Core Html5 Canvas by David M. Geary and you can download with pub, pdf, txt, doc, and more file format with free account. "core html5, volume i: canvas" takes a code-fueled, no-nonsense, deep dive into one of html5's most exciting apis by showing readers how to draw and paint; apply shadows, patterns, and gradients; manipulate images; create smooth animations; implement video games; and more. the book also comes with a companion web site which provides access to the book's source code, videos about html5 canvas, and live demonstrations from the book.

Building JavaScript Games for Phones, Tablets, and Desktop

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Author by : Arjan Egges
Languange Used : English, France, Spanish, Italia and chinese
Page : 444
Isbn : 1430265396
Identifier : 9781430265399
Release : 2014-09-30
Publisher by : Apress
Category : Computers
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Description : Read Now Building Javascript Games by Arjan Egges and you can download with pub, pdf, txt, doc, and more file format with free account. building javascript games teaches game programming through a series of engaging, arcade-style games that quickly expand your javascript and html5 skills. javascript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to pc. especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. the four games you’ll develop from reading this book are: painter jewel jam penguin pairs tick tick these four games are casual, arcade-style games representing the aim-and-shoot, puzzle, maze, and platform styles of game play. the approach in building javascript games follows the basic structure of a game rather than the syntax of a language. from almost the very first chapter you are building games to run on your phone or other device and show to your friends. successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. all told, you’ll develop four well-designed games, making building javascript games one of the most enjoyable ways there is to learn about programming browser-based games. the final chapters in the book contain a very nice bonus of sorts. in them you will find excerpts from interviews with two prominent people from the game industry: mark overmars, who is cto of tingly games and creator of gamemaker, and peter vesterbacka, the cmo of rovio entertainment - the creators of the angry birds franchise. their insight and perspective round off what is already a fun and valuable book.

HTML5 Game Development For Dummies

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Author by : Andy Harris
Languange Used : English, France, Spanish, Italia and chinese
Page : 384
Isbn : 1118236521
Identifier : 9781118236529
Release : 2013-04-08
Publisher by : John Wiley & Sons
Category : Computers
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Description : Read Now Html5 Game Development For Dummies by Andy Harris and you can download with pub, pdf, txt, doc, and more file format with free account. create games with graphics that pop for the web and mobile devices! html5 is the tool game developers and designers have been eagerly awaiting. it simplifies the job of creating graphically rich, interactive games for the internet and mobile devices, and this easy-to-use guide simplifies the learning curve. illustrated in full color, the book takes you step by step through the basics of html5 and how to use it to build interactive games with 2d graphics, video, database capability, and plenty of action. learn to create sports and adventure games, pong games, board games, and more, for both mobile devices and the standard web. learn to use the new html5 technology that makes it easier to create games with lots of action, colorful 2d graphics, and interactivity--for both the web and mobile devices test and debug your games before deploying them take advantage of how html5 allows for sql-like data storage, which is especially valuable if you're not well versed in database management explore creating games suitable for community activity and powerful, profitable games that require large amounts of data whether you want to build games as a fun hobby or hope to launch a new career, this full-color guide covers everything you need to know to make the most of html5 for game design.

Learning Cocos2d-JS Game Development

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Author by : Emanuele Feronato
Languange Used : English, France, Spanish, Italia and chinese
Page : 188
Isbn : 1784391549
Identifier : 9781784391546
Release : 2015-01-12
Publisher by : Packt Publishing Ltd
Category : Computers
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Description : Read Now Learning Cocos2d Js Game Development by Emanuele Feronato and you can download with pub, pdf, txt, doc, and more file format with free account. if you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. an understanding of the essentials of javascript is required.

Introducing JavaScript Game Development Build a 2D Game from the Ground Up

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Author by : Graeme Stuart
Languange Used : English, France, Spanish, Italia and chinese
Page : 209
Isbn : 1484232526
Identifier : 9781484232521
Release : 2017-12-07
Publisher by : Apress
Category : Computers
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Description : Read Now Introducing Javascript Game Development by Graeme Stuart and you can download with pub, pdf, txt, doc, and more file format with free account. learn to build a fully-functional 2d game inspired by the 1979 atari classic, asteroids, using just html5, css and javascript. developing games has never been easier than it is now. new web technology allows even beginner developers to turn their hand to game development. developed from an undergraduate course module, introducing javascript game development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. you will learn how to work with html5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. you’ll then move on to animating your game, and finally building. you will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. each chapter is designed to take your code base to the next level and to add to your skills. after completing the examples in this book you will have the tools necessary to build your own, high-quality games. make the process of creating object-oriented 2d games more fun and more productive and get started on your game development journey.

Advanced Game Design with HTML5 and JavaScript

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Author by : Rex van der Spuy
Languange Used : English, France, Spanish, Italia and chinese
Page : 552
Isbn : 1430258012
Identifier : 9781430258018
Release : 2015-05-13
Publisher by : Apress
Category : Computers
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Description : Read Now Advanced Game Design With Html5 And Javascript by Rex van der Spuy and you can download with pub, pdf, txt, doc, and more file format with free account. how do you make a video game? advanced game design with html5 and javascript is a down to earth education in how to make video games from scratch, using the powerful html5 and javascript technologies. this book is a point-by-point round up of all the essential techniques that every game designer needs to know. you'll discover how to create and render game graphics, add interactivity, sound, and animation. you’ll learn how to build your own custom game engine with reusable components so that you can quickly develop games with maximum impact and minimum code. you’ll also learn the secrets of vector math and advanced collision detection techniques, all of which are covered in a friendly and non-technical manner. you'll find detailed working examples, with hundreds of illustrations and thousands of lines of source code that you can freely adapt for your own projects. all the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. you can use what you learn in this book to make games for desktops, mobile phones, tablets or the web. advanced game design with html5 and javascript is a great next step for experienced programmers or ambitious beginners who already have some javascript experience, and want to jump head first into the world of video game development. it’s also great follow-up book for readers of foundation game design with html5 and javascript (by the same author) who want to add depth and precision to their skills. the game examples in this book use pure javascript, so you can code as close to the metal as possible without having to be dependent on any limiting frameworks or game engines. no libraries, no dependencies, no third-party plugins: just you, your computer, and the code. if you’re looking for a book to take your game design skills into the stratosphere and beyond, this is it!